This being my first review I thought I would pick the game I finished last, Alpha Protocol. The game is available on PC, Xbox 360 and PS3 which is the platform I had the pleasure of playing this hidden gem on. This is a single player game with no multiplayer or online components.
The game has received some average ratings as reflected on Metacritic. PC - 72, Xbox 360 - 63 and PS3 - 64. If you just jump into the game expecting a normal 3rd person shooter or stealth game you will consider it to be average as the reviews above show. The game's story is based around a secret agent that goes rogue after completing a mission in the middle east, while a major American company controls the agency he is from, sounds very familiar doesn't it?
When you take the time to scratch the surface and commit yourself to playing through to the end you will find yourself getting personally attached to the story, for me it really felt like I was the rogue agent. This isn't a normal experience for me, I very rarely become attached to story and character like this. For me it was an enjoyable experience, but sadly one I don't think I will have anytime soon. While the story can be very predictable at times, I find the different characters and situations more than make up for it.
The game play is a mix of 3rd person action shooter, stealth and rpg. It is the rpg element that really makes this game, without it the game would just be just another 3rd person shooter. The game has standard action missions where you can choose to go all out assault with guns blazing, you can go the stealth approach and only use martial arts to knock out your opponents rather than killing them or somewhere in the middle.
There are only 4 types of simple weapons, the pistol, shotgun, sub-machine gun or assault rifle. As you progress you are able to purchase better weapons and upgrade them through local black markets from money you earn completing missions, side missions, finding it laying around when in the action sequences or by certain decisions you make throughout the game.
There is some limited customisation of your character's appearance but you still stay as the typical American male spy stereotype.
The mechanics are pretty stock standard but seem to blend in well with the game.
As you progress through the story you will gain experience and level up. With each level you have action points to spend on different abilities which range from weapon competency, close combat, technical ability, stealth proficiency and physical toughness. At certain levels you unlock passive and action abilities that greatly enhance what you can do in the field.
After reading all of this it still sounds like an a pretty average game still, that is until you get into the nitty gritty of the true rpg mechanics of the game. In between and during action sequences you will have conversations with many different character's of varying personality. You talk to character's such as Westridge the straight laced chief of Alpha Protocol, SIE a German gun brandishing blonde female and Steven Heck who claims he is a secret agent but has a penchant for extreme violence.
Each time you have a conversation there are generally 3 types of responses (Suave, Aggressive or Professional) then depending on the situation a 4th special type is opened up that includes special actions such as executing the person you are talking to.
The different characters respond to each conversation type differently which affects their relationship with you, there is varying degrees of relationships from hate to love. This affects quite a bit in the game as you progress such as future conversations, what information they pass on, assistance in missions and even the missions them selves.
Through the game you are able to have a romance with 4 different characters. For me this didn't really add much as mechanic itself, but did open up some interesting plot points in the game.
Your choices in conversations and your style of play, whether all stealth, all killing or somewhere in the middle goes towards setting out the missions. I have played the game 3 times and each time has been a different experience. This gives the game a great deal of re-playability as you adjust how you play to find out more of the story and gives a much deeper experience.
There is a great amount choice in the game as you can decide which missions to take in what order, what country you wish to travel to and even skip missions if you do not see them as necessary.
The game is quite a bit longer than I was expecting, especially compared to a lot of other games in the shooter genre. I felt the game went just long enough, any shorter and it would have felt empty and any longer would have made the game drag on.
The graphics were what I would consider average for this generation, they were good enough to do the job and give the player a good experience. It certainly didn't take away from the game which is the most important part.
Controls were generally fine, the main issue that I had wasn't being able to get the sensitivity of aiming to 100% of my liking, but I got used to it and didn't really affect the game play in the end.
The PS3 trophies are the stock standard affair, kill a certain amount of people using certain weapon, choose one decision or not, romance certain person, story progress and finishing the game on a certain difficulty level.
My only major disappointment with the game was the ending that I first received, but it got better with different plays.
Overall I rate the game a 9/10 and is one of my top 10 of this generation. I really hope the game gets a sequel. I would highly recommend this game to people who love 3rd person shooters and love a good story.
My Overall Rating 9/10
Game Information
My Rating - 9/10 for the PS3 version
Metacritic Rating - 64/100 for the PS3 Version
Metacritic Rating - 64/100 for the PS3 Version
Players - 1
Online - None
Approximate Play Time - 20 Hours
Purchase the Game
Purchase for PC from Gamersgate
Purchase from Amazon
Purchase from Amazon
PS3 Xbox 360 PC











